Clarendon. / Support
Email goes directly to the engineer who built the app. Replies typically inside one business day — faster if a real bug is loose.
Direct line to the founder. Typical reply within one business day, often the same day.
Send a message →YulePick's backend and the studio website. Live status of every system we run.
Check status →A short template to fill out. Helps us reproduce faster — and reproduction is half the fix.
Open template →If your question is about a specific app, the per-app links below get you to the right place faster.
Queer party card game. Plays on-device with no account. In review now — for launch questions or anything else, email and we'll reply same-day where possible.
Dice party game, on-device, no account. Most issues are answered in the in-app help. For everything else, email and we'll reply same-day where possible.
Anonymous gift-exchange organizer. Account-required because the whole point is coordination between people. Sign-in issues and exchange questions go through email.
A short list of things people ask most often. If you don't see your question, email is the next stop.
Email hello@clarendon.dev with what you saw, what you expected, and your iOS version. Screenshots help. We aim to respond within one business day.
Refunds for App Store purchases (including in-app unlocks) are processed by Apple, not Clarendon. Visit reportaproblem.apple.com to request one. We're happy to help with the bug that caused it — but we can't issue refunds on Apple's behalf.
Email hello@clarendon.dev from the address tied to your account and ask us to delete it. We'll confirm within seven business days; backups roll off within 30. See our privacy policy for the full process.
No. Clarendon is an iOS-only studio. We'd rather ship one platform well than two platforms half-built.
Yes. Every email is read by the engineer who built the app. We can't promise everything, but we read everything — and feature emails frequently make their way into builds.
Not currently. We're a one-person studio by design. If you're an iOS engineer in Chicago, say hello anyway — we like meeting people doing this work locally.
No. We're heads-down on the catalog.
The newsroom, RSS, or the (very) occasional newsletter. We don't do social-media-first announcements — the studio's site is always the source of truth.
If the answer isn't above, write to us. It goes to a real engineer.
Mon — Fri · 09:00 — 17:00 CT